![Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in](https://i.redd.it/vp2e1buash4a1.png)
Did you know? Each SkinnedMeshRenderer and material you use in Unity cases a single draw call to the GPU, and too many of these can destroy performance! Consider combining them (Details in
![How can I move bones of a skinned mesh renderer in the editor? - Help & Support - PlayCanvas Discussion How can I move bones of a skinned mesh renderer in the editor? - Help & Support - PlayCanvas Discussion](https://forum-files-playcanvas-com.s3.dualstack.eu-west-1.amazonaws.com/original/3X/5/b/5bbf8038a57366014263115f0bac5b124b7ba365.png)
How can I move bones of a skinned mesh renderer in the editor? - Help & Support - PlayCanvas Discussion
![Temmy on Twitter: "It's definitely something to do with the bounds of the skinned mesh renderer, but what would be rotating it? https://t.co/0zHzA8gUa0" / Twitter Temmy on Twitter: "It's definitely something to do with the bounds of the skinned mesh renderer, but what would be rotating it? https://t.co/0zHzA8gUa0" / Twitter](https://pbs.twimg.com/tweet_video_thumb/E3TmcEVXEAEMrEa.jpg)
Temmy on Twitter: "It's definitely something to do with the bounds of the skinned mesh renderer, but what would be rotating it? https://t.co/0zHzA8gUa0" / Twitter
![Mesh Filter vs Mesh Renderer. Mesh filter is the form of an object on… | by David Beloosesky | Medium Mesh Filter vs Mesh Renderer. Mesh filter is the form of an object on… | by David Beloosesky | Medium](https://miro.medium.com/v2/resize:fit:834/1*_lhm12Cu_rdsAZHAGtcWcA.png)