![Whilst I love Dimension of the Machine and think it has the best maps of any Quake expansion, I couldn't help but be disappointed that there were no new enemies or bosses. Whilst I love Dimension of the Machine and think it has the best maps of any Quake expansion, I couldn't help but be disappointed that there were no new enemies or bosses.](https://i.redd.it/38g3yks6le891.jpg)
Whilst I love Dimension of the Machine and think it has the best maps of any Quake expansion, I couldn't help but be disappointed that there were no new enemies or bosses.
![🐱ri-Warui on Twitter: "@dosnostalgic i like that id borrowed from this twice, first the face for the cacodemon, then the hands for quake's first boss https://t.co/xqmW7WaePJ" / Twitter 🐱ri-Warui on Twitter: "@dosnostalgic i like that id borrowed from this twice, first the face for the cacodemon, then the hands for quake's first boss https://t.co/xqmW7WaePJ" / Twitter](https://pbs.twimg.com/media/Da63dp1X4AAwXhH.jpg)
🐱ri-Warui on Twitter: "@dosnostalgic i like that id borrowed from this twice, first the face for the cacodemon, then the hands for quake's first boss https://t.co/xqmW7WaePJ" / Twitter
![Quake turns 25: John Romero looks back on the legendary FPS that almost tore id Software apart | GamesRadar+ Quake turns 25: John Romero looks back on the legendary FPS that almost tore id Software apart | GamesRadar+](https://cdn.mos.cms.futurecdn.net/h2jU7RNKAy9zR5JeBZV76b.jpg)
Quake turns 25: John Romero looks back on the legendary FPS that almost tore id Software apart | GamesRadar+
![Quake' Level Designer Sandy Petersen Reveals Scrapped Ideas For The Game's Bosses - Bloody Disgusting Quake' Level Designer Sandy Petersen Reveals Scrapped Ideas For The Game's Bosses - Bloody Disgusting](https://bloody-disgusting.com/wp-content/uploads/2020/10/quake.jpg)