Ultimate GPU Particle System | Particles/Effects | Unity Asset Store
Unity GPU Particle System - Waterfall Demo on Vimeo
GPU particles for Unity's builtin render pipeline, supports up to millions of particles at >200FPS, fully PBR shaded (rendered to GBuffer so they can even receive SSR) : r/Unity3D
Interactive SDF for Collision Against GPU Particles (Made from VFX Graph) : r/Unity3D